Animation Associate in Applied Science Degree — Downtown Milwaukee Campus
Program code: 10-207-1
This curriculum goes into effect starting with the summer 2008 semester.
This page was last updated in July 2007.
Overview — This program is designed to prepare students for a career in the field of 3D Animation. MATC's unique facilities, in combination with the curriculum of this program, offer students a comprehensive background in 3D Animation. Coursework covers basic skills in drawing, traditional animation and the use of tools such as Photoshop and AfterEffects. Coursework also covers advanced skills in 3D modeling, lighting, texturing, animation and specialized skills such as lip-sync and character animation. Portfolio reviews in several courses are designed to allow the student to compile samples of their work and initiate a job search.
Career Outlook — The career potential for animation is exceptional. 3D animation is being used in more industries and in more ways than ever before. From previsualization of architectural spaces to video games to effects in movies, animation is everywhere. When you graduate from this program, employers will expect you to possess the following skills:
- Project planning
- Concept sketching
- Storyboarding
- 3D modeling techniques
- 3D animation skills
- Texture creation skills
- Lighting techniques
- Rendering techniques
- Particle systems knowledge
Career Preparation and Expected Learning Outcomes — This fast-paced degree program is designed to prepare students for careers in the field of 3D Animation. Portfolio reviews in several courses are designed to allow the student to compile samples of their work and initiate a job search.
Preparation for Admission — The following are required for admission to the program:
- A high school diploma or GED
- Demonstration of proficiency in basic skills through a course placement assessment
This program will transfer to one or more four-year institutions.
Possible Careers:
Storyboard Artist Layout Artist Concept Artist Designer, Modeler, Lighter, Renderer Game Designer Game Modeler Game Animator Texture Artist Effects Animator Character Rigging and Posing
Related Programs:
Visual Communication/Computer Graphics Graphic Design Architectural Technology
For more information, call 414-297-MATC.
Curriculum effective 2008-2009.
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TECHNICAL COURSES |
Credits |
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( ) = Semester Order for Full-Time Students |
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(1) |
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ANIM-101 |
Basic Drawing for Animators |
3 |
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(1) |
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ANIM-104 |
Principles of Character Development |
3 |
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(1) |
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ANIM-106 |
Principles of 3D Animation |
3 |
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(1) |
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VICOM-127 |
Illustrated Storytelling |
3 |
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(2) |
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ANIM-120 |
Environment and Set Design ‡ |
3 |
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(2) |
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ANIM-125 |
3D Modeling ‡ |
4 |
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(2) |
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ANIM-180 |
Digital Cinematography ‡ |
3 |
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(3) |
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ANIM-115 |
Refining the Character ‡ |
3 |
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(3) |
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ANIM-130 |
3D Simulations and Illustrations ‡ |
3 |
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(3) |
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ANIM-140 |
Timelines, Keyframes and Kinematics ‡ |
3 |
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(4) |
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ANIM-135 |
Character Expression and Lipsync ‡ |
3 |
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(4) |
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ANIM-150 |
Animation Studio 1 ‡ |
2 |
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(4) |
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ANIM-155 |
Animation Internship ‡ |
2 |
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(4) |
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ANIM-160 |
Animation Portfolio ‡ |
3 |
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(4) |
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ANIM-165 |
Digital Post Production ‡ |
3 |
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GENERAL STUDIES: |
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ECON-195 OR |
ECON-195 Any 200-series ECON course |
3 |
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ENG-151 and |
Communication Skills 1‡ |
3 |
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ENG-152 |
Communication Skills 2‡ |
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OR |
ENG-201 and any 200-series ENG or SPEECH course |
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MATH-106 OR |
Introduction to College Math ‡ Any 200-series MATH course |
3 |
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NATSCI-167 OR |
Science of Technology Any 200-series NATSCI course |
3
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PSYCH-199 OR |
Psychology of Human Relations Any 200-series PSYCH course |
3
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SOCSCI-197 OR |
Contemporary American Society Any 200-series SOCSCI or HIST course |
3
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ELECTIVE COURSES: Six Credits Required (Suggestions listed below) |
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COMART-103 |
Comprehensive Graphic Design |
3 |
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ANIM-156 |
Intro to 2D Animation ‡ |
3 |
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VICOM-134 |
Audio Production |
3 |
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TOTAL CREDITS: 68
NOTE: Students who have not been accepted, or have not decided on a program, may begin with GENERAL STUDIES courses, if course prerequisites have been met.
Program curriculum requirements are subject to change.
For course descriptions, class times, locations or to register online, visit INFOnline.
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